Javascript required
Skip to content Skip to sidebar Skip to footer

Your Anime Sucks Sword Art Online Ii part 2

Synopsis

A year after escaping Sword Art Online, Kazuto Kirigaya has been settling dorsum into the real world. However, his peace is short-lived as a new incident occurs in a game called Gun Gale Online, where a player past the name of Death Gun appears to exist killing people in the existent world by shooting them in-game. Approached by officials to aid in investigating the murders, Kazuto assumes his persona of Kirito once once more and logs into Gun Gale Online, intent on stopping the killer.

One time inside, Kirito meets Sinon, a highly skilled sniper afflicted by a traumatic past. She is soon dragged in his chase after Expiry Gun, and together they enter the Bullet of Bullets, a tournament where their target is sure to appear. Uncertain of Decease Gun's real powers, Kirito and Sinon race to terminate him before he has the take chances to merits another life. Not everything goes smoothly, withal, every bit scars from the past impede their progress. In a high-stakes game where the next victim could easily be one of them, Kirito puts his life on the line in the virtual world again.

[Written by MAL Rewrite]

Background

Sword Art Online Ii adapts novels five to 8 of Reki Kawahara'southward low-cal novel serial of the aforementioned title.

The first episode was screened at diverse special events held in the United States, French republic, Germany, Hong Kong, Taiwan, Korea and Japan before its goggle box premiere.

MALxJapan -More than merely anime-


Related Anime


Characters & Voice Actors


Staff

Reviews

Jan 3, 2015

Overall 4
Story 3
Animation seven
Sound 7
Graphic symbol 3
Enjoyment iii

*Pocket-size spoilers ahead*

There are a lot of things that can exist said about Sword Fine art Online, and most of those things are not pleasant. I will not mince words: I am no fan of the series. The first season was filled with and then many bug, both meaning and pocket-size, that even watching a unmarried episode was an incredible examination of patience. There were some neat ideas hidden in between the mountains of nonsense, and while I can sympathize why the show was so enjoyable to and then many people, in my case, it was like an aneurysm waiting to happen.

There is often a dichotomy of opinions towards the show. There are the fans who admire the characters and setting and staunchly defend their correct to enjoy any they please, and then in that location are the critics who despise everything the series stands for, ofttimes going to the extreme of attacking the fanbase and treating the serial like it is an abomination forged in the fiery pits of hell. And that is precisely why, regardless of which side you lot stood on, Sword Art Online was likely not the kind of serial that could be given a shrug and promptly forgotten.

"Was". The same cannot exist said for the second season of Sword Art Online. Whereas the outset season was either the song of angels or the cacophony of demons, the second flavour is the essence of mediocrity. It delivers even more of the virtual reality-MMORPG setting and Kirito's usual 'time to salvage the day and wink at my bitches' attitude, but that's really all information technology is: 'more'. It's non offensively bad like the offset season was (though it does come shut at times), nor does it evangelize anything to continue the fans especially excited. It is a sequel that exists to be a sequel. It exists because the writer created a successful franchise and thus he needed to keep the fans appeased by throwing more than Kirito and Asuna their fashion. The story could and should have ended after the showtime arc, but profits seem to speak more than artistic expression. So it goes.

To have a word virtually Sword Art Online is to talk over its flaws. In that location is almost an endless supply of issues to complain about, and while I will not be able to mention all of them (lest this review reach novella length), I also do not believe that enjoyment alone is enough reason to praise an anime. So you volition have to forgive me for nitpicking the prove to death. The little things do add up later a while. Death past a thousand cuts, they say.

Sword Art Online's lacklustre 2d offer begins with the initially promising (and quickly disappointing) Gun Gale Online, or GGO arc. After the events of the get-go season, Kirito is tasked with investigating the murder of several people inside GGO, because... well, obviously a teenager is more capable than the police or a federal agent who has actually been trained in investigation. He is also forced by his contractor to play in the game as a female avatar, because reasons. If that is supposed to be a method to help conceal his identity, it certainly does not have whatever effect when he continues to refer to himself equally "Kirito". Most probable, the author but put this in and then that the fans might be able to write yuri doujins and fulfil their secret want to be the petty girl. That'due south cool either way, but information technology doesn't do much to plant the series as something that can be taken even remotely seriously.

Speaking of his female avatar, Kirito is seemingly the just guy in the unabridged game who plays as the opposite sex. You lot would think that pretty normal (information technology'due south mutual enough that people often have to question the real-earth gender of female avatars), only every single guy in the game believes without a shred of uncertainty that Kirito is actually a girl. And and then they striking on him and fawn over him. Sinon even goes into a full-blown rage when she finds out about Kirito'southward actual gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the get-go identify. Like... okay? I approximate the writer felt it necessary to plough Kirito into a heroine himself because at that place somehow wasn't enough fanservice already, what with all the frequent shots that stare directly at Sinon's barrel.

Kirito being Kirito, he immediately makes a name for himself past winning a nigh-impossible minigame with fiddling to no effort. And while, certain, it isn't too foreign that someone would immediately get the experience for an MMORPG, information technology is certainly a problem when his playstyle is utterly contrary to the nature of the game. GGO is non a game about melee combat; it is about guns, grenades and positioning. If a histrion decides to pull a knife twenty feet away from someone with a machine gun, they volition be admittedly and utterly destroyed. Or at to the lowest degree that would be mutual sense, if sense really applied to Kirito. He decides to employ a lightsaber (yes, seriously) in a offset-person shooter and then proceeds to dodge or cut every single bullet that ever crosses his path, and in one case, even sends a bullet flying into a building which and so causes the entire matter to collapse (apparently he deflected a tank beat). Perchance Kirito is some sort of god, seeing every bit he can recall and react thousands of times faster than any other human being being. The prove explains it away with some 'high agility stats' nonsense, declining to realise that Kirito predicting the path of dozens of bullets two anxiety in front of him requires superhuman thought but as it requires superhuman speed. It seems Kirito is and so powerful that petty concepts such as sense practice not apply to him. Praise be to our God, Kirito. May he forever bless us.

Thankfully, the add-on of Sinon creates a bit of a lark from the Kirito bollocks, but her beingness a female character, she even so inevitably becomes a role of Kirito's harem. And he manages to swoon her by spouting some of the well-nigh embarrassingly cliché lines I've perhaps e'er seen in an anime. Permit me quote one of his brilliant lines: "No 1 dies alone. When that person dies, the part of them that lives within someone else dies too. Yous already alive inside me!" And yes, this is actually something he says within the show. Now alibi me while I go and vomit.

At that place is also one particularly obnoxious scene in the second episode where Sinon, falling from the top of a skyscraper, somehow dodges all only one of the hundreds of bullets hurling at her from the gattling gun below. All of them land just a few feet below her, which one would assume is because the shooter is trying to lucifer his aim with her falling speed, except if he wasn't completely lacking in brain cells, he would realise that all he needs to exercise is stop moving his aim for a fraction of a 2nd and Sinon would exist annihilated. No such matter happens, and Sinon sends a sniper bullet through his head as she approaches the ground (considering that is how sniper rifles work), spouts a cheesy catchphrase ("The end!") and lands with one of those cliché shots where where her dorsum faces her dying enemy. I'k non sure if this was scene was supposed to be 'cool' or something, because the merely emotions it conveyed to me were frustration and embarrassment-- embarrassment over the fact that I just finished watching something that even ten-year-olds would think dumb.

Sinon's trauma is somewhat interesting, for information technology at least creates a grapheme in the bear witness who is actually flawed as a person. But the style in which this trauma is developed is far from slap-up. She's portrayed as being emotionally strong, even more so than Asuna or Our God Kirito, then every bit soon as she sees the aforementioned pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, saying how she doesn't care about dying while actively making an effort to survive. Whatever. The trauma is not there to develop Sinon's character in any meaningful way or to deport any message nearly the struggles of postal service-traumatic stress disorder, only simply exists to establish her every bit a tragic heroine so that the audience can pity her and empathize with Kirito'southward want to protect her. How heady.

The prove besides tries to create a trauma for Kirito likewise, although information technology only ever comes across as a lame, cloying endeavour to brand him a darker character. He is plainly haunted past his SAO days where he was forced, in self-defense, to impale two player characters who were murderers themselves. He is so damaged past the incident that in one scene, a nurse actually hugs and comforts him, merely his supposed trauma is never explored in any depth and is forgotten about every bit chop-chop as it is mentioned. The fact that he tin laugh, smile and engage in PvP only moments afterwards is a testament to the fact that it never actually mattered in the first identify. It likewise shows that the writer has no idea what kind of character he even wants Kirito to exist: is he a nighttime anti-hero or a light-hearted goof who just happens to be good at MMORPGs? The show has no idea. It throws Kirito from personality to personality, to the signal where you accept no idea who the hell he even is any more.

The story surrounding the adversary of GGO (cheesily named "Death Gun") deserves a small amount of praise for its willingness to change the show's formula a piddling scrap by creating a meaningful connection between the virtual world and the real globe. The fashion in which Decease Gun carries out his crimes is really quite keen, but the identity of the killer is perhaps less so. The killer immediately transforms into a raging lunatic the second their identity is revealed, committing their crimes for reasons as impaired as "I hate my parents". Is it so difficult to write an antagonist that really has personality and a legitimate (though bellicose) reason for their actions? It's not equally though every person who ever commits a bad human action is a psychopath. Normal people practise bad things, too.

Near of the suspense of Death Gun'south murder spree is created through impaired contrivances, though. The characters cannot log out in the centre of the tournament, meaning information technology is impossible to avert being killed by Expiry Gun unless they defeat him in the game themselves. I am pretty certain it would be confronting every sort of law imaginable, especially after the SAO incident, for players to not be able to leave the game whenever they delight. What if there'southward something urgent going on in the real world and they tin can't become to it because the tournament is taking longer than expected? What if their bloody house is on fire? This restriction is utterly asinine and would never really exist, only I suppose there wouldn't be much story if information technology didn't. Sword Art Online is less interested in creating a believable world and more in twisting and changing everything nearly information technology to fit with the author's whims.

The story of GGO is over before it ever really starts. Information technology's a shame, because the setting actually carried a surprising corporeality of potential. The mail-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. Once the fight with Death Gun is wrapped up, Kirito and his harem but motion on to the side by side game without much care.

Except the 'next game' is just ALO all over over again. The second arc of the story is a forgettable haze of zero. All that happens during these iii episodes is that Kirito obtains the almost powerful sword in the game, because he wasn't already powerful enough, or something? At that place's also more utter stupidity similar Kirito and his party existence pulled into a questline that can really delete the entire game's information. I am absolutely sure the developers would program something that allows years of hard work and their entire source of revenue to be brought to aught. Right.

And the adjacent game is more than ALO, too, although the story does try to take a different turn in the third (and last) arc past temporarily passing the protagonist baton to Asuna. Only even a lack of Kirito seemingly cannot practice much to improve the serial. Even with the incredible amount of detail given to Asuna's character-- her troubled human relationship with her mother who wants her to lead a normal life, her feelings well-nigh the future and her struggle to save a newfound friend-- somehow, after all those episodes and all those awful things she had to deal with, Asuna was still the exact same person she was during her first appearance. She does nothing but fill the shoes of what many would consider the 'perfect girlfriend'. She is defective in flaws and devoid of personality. She'south simply a pretty face who goes through some bad things. I suppose the aim shouldn't even have been to develop her character, only to give her a character in the first place. If you throw a stone into a tornado, it will still remain a rock one time it reaches the ground.

Among the dozens of other things in the third arc to find upshot with, there is 1 particular scene that comes to heed. As Asuna and her new friends are fighting to accomplish the boss room before another group of people, Kirito somehow, conveniently, shows up equally a part of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the twenty or so people completely on his own. The initial half of the enemy party decides to use healers, and i of Asuna's allies then complains that they're "not being fair", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite being vastly outnumbered, and every bit Asuna and her party enter the boss room, Kirito, surrounded past flames, makes a peace sign while holding off the horde of enemy players. Somehow I think this scene might experience more than appropriate in a teenager'due south fanfiction.

It should also be mentioned how cringe-worthy any scene with Yui is, such as when Kirito writes a program so that she can 'run across' through the cafe'due south camera and and so hang out with them in reality. Please. She's an annoying NPC, not the girl of a bloody teenager. If she were to exist erased from the entire story I doubt anyone would complain.

And why are Kirito and Asuna and so incapable of showing concrete affection? They've been dating for three years now and even made virtual babies with each other in SAO, merely in the real world they do non dare osculation or engage in sexual activities. It makes their human relationship experience very weak, superficial-- most like the author is afraid of fully committing them to one another because it would make Kirito unable to have his harem. The bear witness eliminates whatsoever sense of a realistic romantic relationship by attempting to appease both harem and Asuna fans, except in reality, it has quite the opposite outcome. Those who want to encounter the relationship between Kirito and Asuna developed volition but find themselves disappointed, and those who want more of the harem will find themselves even more than disappointed.

The trouble with Kirito'south harem is that all its members are there only as eye candy. Even Kirito's bouncy sister is pushed to the side and made irrelevant, despite her receiving then much screentime in the previous season that information technology seemed things were virtually to develop into a honey triangle. Nope. All that was for nothing. She and the others all still follow Kirito along, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the point in them fifty-fifty being there at this indicate? To remind us they exist so that they can used in ero-doujins? Corking.

Furthering this consequence is the show'south reluctance to write in male characters that are non raging lunatics or utterly irrelevant. Kirito is the only male in the entire story who e'er matters. None of the girls accept any interest in Klein or whatever of the other males; they just fight over Kirito despite the fact that he is already (supposedly) in a relationship. Information technology'south not that there needed to be another male character with his own love interests, given that Sword Art Online is absolutely terrible at writing romance, but the least the prove could practice is requite Klein and the others a bit more attention. Klein exists only every bit some random dude that tags forth with Kirito, and it's a shame, because he'due south a hell of a lot more interesting than Kirito ever was.

The concluding few episodes acquit a off-white share of emotional weight, simply it'southward quite difficult to care much about what's going on when the entire arc moves at lightning speed. Asuna and Yuuki act like they're best friends after but knowing each other for well-nigh ii days, and information technology's not much longer until Asuna starts rushing to her side in the real-world and crying for her sake. Sure, information technology's pretty hard non to feel sorry for Yuuki given how crappy her situation is, but the audition is just thrown into the drama without beingness given any time to remember about what's going on. I'm not the kind of person who believes there is something inherently wrong with stupor value, but I mean, for god's sake, the to the lowest degree you could practise is requite me some reason to exist invested in the characters beginning. It's but melodrama without purpose.

The actual fight scenes are also thoroughly disappointing. There are no longer whatsoever situations where the characters' lives feel at stake. It'due south a video game and Kirito is incapable of defeat. Most of these are barely longer than 2 minutes, anyway, and so if you lot were looking forward to massive boss battles and crazy nonsense from the get-go season like Kirito'southward dual-wielding skill, there is none of that here. The show instead spends most of its budget on Sinon'due south donkey.

Does Sword Art Online look squeamish? Sure. And it sounds dainty, besides. Merely no matter how pretty the scenery and how intense the main boxing theme is, information technology cannot brand the unexciting exciting. Unless the music is married with an appropriate scene, it will achieve zero if not beingness awkward, and often the scenes in Sword Fine art Online experience awkward. All Sword Art Online does is await and sound overnice-- in this case, the wrapping paper is more exciting than the contents.

The show has some issues.

I still feel at that place's so much I've missed and so much more that needs to be said well-nigh the series. I've tried my best to assort all my angry groans and rolled eyes into something that really resembles a proper slice of writing, so if it feels similar a massive wall of whining, I apologise. There was a lot to whine about.

And no, I don't believe that my standards existence "too high" is a valid rebuttal. Standards are not something that anyone should ever apologise for. It does not matter if a show strives to be some intellectual commentary or if it'south content only being uncomplicated-donkey entertainment (and Sword Art Online definitely falls on the "unproblematic-ass entertainment" side of the spectrum). If a show is dumb enough that you tin relish it only by turning your brain off, and then it is not something that is worth your time. At that place is plenty of entertainment out there that tin exist enjoyed while the brain cells are in employ. Some of them are even aimed at children (come across: Aikatsu, Cardcaptor Sakura or My Neighbor Totoro), and then I don't see much reason to force yourself to bask mediocrity when quality is easily bachelor.

Simply if you enjoy Sword Art Online, that's OK too. Y'all're costless to picket and enjoy whatever the hell you damn well please, and the people who say you lot are a lesser person for enjoying mindless entertainment are just as mindless themselves. Sword Fine art Online definitely has a great bargain of appeal among younger folk and MMORPG fans, but please, if you enjoyed the series in whatever capacity, do yourself a favour and do not conflate your personal enjoyment with critical quality. Fun does non necessarily mean skilful. It often does-- how tin can we appreciate something we hate watching, after all?-- just in this instance, the enjoyability of Sword Art Online has nothing to do with its merit every bit a story. Because information technology doesn't have whatsoever.

Sword Art Online is a mess and it needs some shovelling.

read more

December 29, 2014

Overall four
Story 2
Animation seven
Audio 7
Character two
Enjoyment vi

Before I start this review, let's all have this moment to bow our heads and shut our optics as we pray to the keen and almighty Jesus-kun.

Oh Jesus-kun, let your apprehensive servants exist like thee oh Lord. Let us get OP, plot armored, self insert chick magnets and then that we can build our own harem. Bless the harem oh Lord, that it be accounted worthy of your hax abilities, AMEN!

Story: 2/10

You know how you can tell if a story is very stupid? When the only fashion information technology can continue is if your chief character makes an extremely illogical determination, that anyone with common sense would normally refuse. "Escaped a game where you well-nigh died and suffered psychological scars as a result? Well why not spring into some other one :D !" ...The show has yet to get pass episode 1 and has already proven that a room full of monkeys could write a better script. Just I won't completely kick SAO 2 in the assurance, as they didn't repeat the crazy timeskips like before.

You know what y'all don't do with a 24 episode run? try to squeeze in 3 disjointed arcs into ane. You idea the motion from Sword Art to Alfheim in flavor 1 felt left field? Well the transition from Gun Gale to Alfheim takes the block.

The mini mission arc in the middle isn't even worth mentioning, since the whole purpose was to only brand Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (sorry Saber).

So there's the final arc.. Which was a melodramatic story for the sake of getting the fans to weep a river. "Video games help make AIDS suck less".. now try saying that out loud without facepalming yourself into a coma.

Art/Animation: 7/10

As much equally the SAO franchise make me dust my teeth, it should get without proverb that they have great production value. This was no exception as they made a visual spectacle that is pleasing to the optics. The vibrant color of the game globe will proceed even a person with Add attentive. The cinematics are too top notch, as the fighting sequence will accept yous creaming your pants.
However I can't say the same for the graphic symbol designs. If you have a still shot you'll realize every character shares the same face, which is beyond lazy... Merely hey, I judge God really did make anybody in his own image.

Audio: 7/10

To add to the visuals, nosotros're likewise given a score to match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are even proficient stand up alone listens. The vox actors were also fine, simply no stand up outs come up to mind. They did what was needed to carry the show, and that to the least deserves credit.

Characters: 2/10

Well-nigh of the characters from Jesus-kun'due south harem don't even receive whatever roles other than being the sideline cheer squad for our MC. Even Klein, who started out promising in season 1, is degraded to comedic relief. The chief adversary from GGO, Darth Vade-... I mean Death Gun was, believe information technology or non, a expert idea for this series. Through him they tried to give Jesus-kun an internal disharmonize via post traumatic stress disorder. They as well tried this with Jesus-kun's new harem improver Shino.. Now notice how I said "TRIED" as nothing really changed after the following arc was over. Kirito remained the plot convenient God and Shino only fell in line as another conquered piece of ass past our savior. The final grapheme worth mentioning was Yuuki, who only survived the Harem God's clutches past succumbing to AIDs. Introduced in episode 19, we're merely given 5 episodes to give a fuck... This is a text book instance of forced drama, making Yuuki's existence to be nothing more than a token sympathy character, rather than an bodily person. The only good affair to come out of this bandage was Asuna, who finally got more screen time. Despite her "development" existence brought on past forced drama it was improve than having Jesus-kun savour in the limelight. Which in turn made SAO II slightly more tolerable than the season 1 trainwreck.

Enjoyment: 6/10

Despite its 5 page MLA format filled with problems, I enjoyed SAO II for what it was. They tried to develop a few of its characters. They tried to amend the shit story of season 1. And they tried to polish light on someone other than Jesus-kun. Although they failed in spectacular manner, it was still fun watching it do then.

Overall: 4/10

SAO 2 excels in the audiovisual department just in one case again repeated its past error of having idiotic and stupid characters and story. For those seeking to give SAO redemption with this continuation don't hold your jiff as it notwithstanding remains in cesspool quality territory. Nonetheless If yous're a fan of this serial and have yet to watch it then by all means give it a go, as it does improve some flaws that were credible with season 1.

read more

Dec 25, 2014

Overall 3
Story 2
Animation 6
Sound 7
Graphic symbol ii
Enjoyment ii

Mod edit: Review my comprise spoilers.
-------------------

*Sigh... What am I doing with my life? Seriously: What do I have to gain by bashing this show? I'm certainly non the commencement one to rip this anime and its inane hype train a new one and I definitely won't be the last. Therefore, forcing myself to sit through yet another collection of incompetent pacing, plot points that make no sense what so always, and an unbearable self-insertion protagonist doesn't really seem to be worthwhile, does it? And yet here nosotros are. Goddamn it… Ladies and gentleman: It'south fucking dorsum

Synopsis: After restoring VRMMORPGs to their previous celebrity by existence the total badass he is, Kazuto Kirigaya is approached by a detective who wants his help investigating the "Death Gun" incident. This incident is a contempo event in which a mysterious user who goes past the SUPER original name of "Decease Gun" somehow managed to kill some other user in real life by but shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly amazing at it (shockingly), meets a sniper daughter named Sinon, and enters a big tournament with the hopes of facing off confronting the mysterious "Death Gun".

Now, that plot summary probably makes the reader raise a few questions, such equally: "Why is the police department recruiting a random highschooler with a documented history of VRMMORPG-caused psychological trauma?", "Why does Kirito, the human being who well-nigh lost his life and witnessed others lose their lives in a video game, uncertainty so harshly the possibility of expiry through amusphere?", or "Why God? Why is there a 2nd flavor of SAO?" Well, unsurprisingly, none of those questions will be answered. Withal, that shaky premise is but the pocket-sized start to a slew of other problems that this evidence truly suffers from, and virtually of them are fifty-fifty worse than the commencement season.

Arguably the biggest flaw of the show is that the pacing is PAINFULLY slow. I'm not exaggerating; each episode covers virtually 2 sentences worth of plot. For a show that'southward supposed to be centered effectually action, it is astoundingly boring this time around. It wouldn't be unreasonable for the showtime four episodes to be condensed into one; then nosotros would be talking. Unfortunately, the show never addresses this issue and smacks us beyond the confront with filler equally it drags itself out for as long as possible. Information technology's unwatchable at times.

Another major issue is the fact that the plot no longer has any suspense and provides no reason for the viewer to care nearly what is happening. In SAO'southward first arc, nosotros at least had a reason to intendance about what was happening inside the video game because information technology was life or decease; the stakes were loftier and lives were on the line. In THIS season, however, the only driving forcefulness for us to intendance about the virtual world no longer exists exterior of spurts of laughably forced melodrama. As evidenced by episode ii, the show tries to be theatrical/dramatic in order to convince the audition that what is happening in the game is REALLY of import when it and so obviously is not. I kid you lot not; there is a scene in this episode where a full-grown man nearly has a mental breakdown because his PH (player hunter) clan was losing a fight. …DUDE. IT'Due south A FUCKING GAME. We are forced to mind to Sinon (more on her later) give us a ridiculous, obnoxious speech well-nigh how logging out and giving up on the boxing is "dishonorable", AS SHE IS KILLING AND Looting INNOCENT PLAYERS. Yeah, existent sense of "honor" you got there. This might have worked in the outset flavor when the stakes were legitimately loftier, merely when the setting of your story changes drastically, you must adjust the content accordingly! I mean, it's not like I'm surprised that this prove doesn't make any fucking sense what and then ever, only I still have to bespeak information technology out. Overall, this is merely an unbearably stupid plot, as per usual. Impossible to take seriously.

Every bit for the characters… well... what can I say that hasn't already been said near Kirito? He is made only to brownnose to male-ability fantasies. He is amazing at everything he does, he gets all the girls, and he has no flaws what and then ever, etc. Basically, you wish you were Kirito. He is made for the purposes of self-insertion, and while people who know anything nigh storytelling recognize that this is a SHIT way to write characters, Kirito has been instrumental to the testify'southward popularity. I Detest that this is the kind of graphic symbol that becomes popular nowadays, just that's part of the reason I am writing this review; if enough people don't complain, information technology will continue to happen. Don't even become me started on the laughable ways that they try to get the audience to sympathize with him. The only other major characters this flavor are Sinon and Asuna. Allow's start with Sinon, who is another completely worthless, helpless female for Kirito to add to his harem. The show tries to characterize her past describing her devout fearfulness of guns, and I mean DEVOUT. This girl is apparently and so scared of guns that she vomits all over herself merely by glancing at a False gun ('cause that'south totally believable…). Now, y'all may be asking yourself, "How can someone who is so irrationally scared of guns be a tiptop player in a super-realistic VRMMORPG that is patently multiple steps above the intensity of holding a toy gun in your easily?" Well reader, shut up. This is SAO. Never question it again. …In all seriousness though, her entire backstory is just completely laughable because it doesn't make any sense at all. 1 of the worst portrayals of PTSD I've always seen in media. Any personality traits she may accept been given eventually fade away into the aforementioned onetime harem-girl bullshit at the kickoff sight of Kirito. Valiant effort, A-1, at least y'all are trying harder, just this graphic symbol still sucks. As for Asuna, you already know the drill. A misogynistic object for Kirito to print and presumably blindside. She has an arc dedicated all to herself this flavour, and it'south the cheesiest thing I've ever seen in my entire life. Information technology'southward like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say anything to spoil the villain of the first arc, merely oh my god, if you are in need of a laugh, this prove's midseason finale is a must watch. I was literally crying from laughter. That's how stupid SAO'due south villains are. Maybe worse than season one's.

In conclusion… It's fucking SAO. If yous liked the outset flavor and were able to somehow overlook its ludicrous corporeality of flaws, then you lot volition probably like season two also. If you actually have standards, recognized how incredibly overrated the first season was, and hated information technology, you lot will likewise hate this season. To be fair though, the bear witness is still well animated and the music is even so groovy. I'g as well willing to admit that SAO has a certain amuse to it that shines through despite its major issues, which is probably the reason it has gotten so popular. Practise I recommend this anime? No, not unless you are a young teenaged male, but information technology's not the worst I've seen.

read more

Dec 20, 2014

Overall iv
Story 0
Animation 0
Sound 0
Character 0
Enjoyment 0

It came, about like if it has been created for one purpose: polarize the public opinion, and yet the same scenario from back and then take place, to be or not to be.... mediocre? I guess the reply was already given in that first season, I'll only throw it here, if we're watching this sequel nosotros already know what to await, in that location won't be a glorious comeback, we're watching the wrong franchise otherwise, SAO II is the same quondam SAO after all.. and for those who sympathize this bones concept, information technology might be entertaining somehow, I won't hibernate that fact, but make sure to get out the common sense and critic spirit in the next room before you close the door, that it's.

SAO II inherited everything from it'due south predecessor, specially the bad traits that characterized the kickoff flavor, traits that were a lot more in highlights this time since we had already experienced them, we alive for the 2d time those faults that made infamous the first season, we could near say information technology's practically a déjà vu. Such traits are numerous, we could generalize and call the amount of the bad traits: The SAO Formula, a pattern of events presented since Aincrad, proposed over again in Fairy Trip the light fantastic toe, and finally in this last installment, Phantom Bullet. Beingness able to determinate such pattern is not something difficult, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", but since this is a review permit's clarify a scrap better this concept.

Phantom Bullet takes place a twelvemonth and one-half later on the SAO incident, Kirito, now living the normal loftier school life, is approached again past Seijiro Kikuoka, some guy from the Government, who informs him that a serial of mysterious murders were happening, where?, obviously inside some other Virtual Game. After the previous fantasy themed arcs, this fourth dimension we have a characterized cyberpunk environment, a huge jiff of fresh air, which provides in the only campus SAO distinguish itself, whiteout declining miserably, the Setting (I'll talk well-nigh this afterwards). Gun Gale Online, the virtual reality game where a mysterious avatar chosen Death Gun seems to have the power to "kill" the players inside the game. After a remarkable phrase by our protagonist: "There'southward no style that someone tin can be killed inside a game!", almost like if his memories from the SAO incident were erased, he decides to find the culprit by entering this new world, Kirito goes to investigate!.

This is when The SAO Formula emerge completely, in correspondence like the previous arcs, Kirito is assisted by a new female person character, in a new game, in a game where y'all could die in the real world, with an overly pathetic character as villain (Yup, a complete new surroundings!), but leaving aside those utterly obvious facts, the thing I disliked the almost was the absence of simple Logic. If in the first season were remarkable deus ex machinas and bad developed scenes, in SAO Two nosotros take the complete absenteeism of logic reasoning.

(Now I'll write some phrases with the interrogation indicate just to emphasize ameliorate my point of view)

Leaving Kirito completely alone during the investigation phase?, Laughing Coffin members that should have been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun's targets past placing some cops within their house?... no? what well-nigh tracing somehow the IP?... for god's sake nosotros're already in a future where Virtual Reality be and the police tin can't really trace a role player inside a game? and their only savior is a 17 years old kid?, c'mon!.

This flavor is characterized by Stupidity itself, there are no words able to justify the overly idiotic events occurred, considering if at that place were for the previous flavor, this time there aren't. And we have yet to talk about how ended Phantom Bullet, the red in this cake!, the climax... only that would be spoiler so I won't, I'll just say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", you'll sympathise later and when you reach that part, drop a express joy in my honor.

In a similar mode as the previous arcs, the plot focuses only on Kirito and the new girl (The SAO Formula in action again!), ASSada Shino, while leaving bated the others characters that were once important in the previous arcs, reducing their screen time to only a few scenes. That means we don't get any Asuna or Suguha, already side characters, or how I similar to say: "They became part of Kirito's party", and in one case they bring together it, the characters loses their personality completely condign a side character, part of Kirito'due south harem. Dissimilar the previous season, the characters psyche is analyzed a bit more deeply and the result is... pretty lame. Deportment scenes are replaced with tiresome dialogues between Kirito and Sinon sharing their experiences with Death and how they dealt with them. Really I like this kind of approach in the characters but with Kirito?... God no, it doesn't feel correct in SAO, it doesn't fit the anime. Cool actions scenes with neat soundtrack fits more than the prove, but that wasn't delivered, in part. The only thing that won't miss in this sequel, in every scene, is Sinon'south compact ass, we got a flick of it in every possible angle.

In this 2nd installment Phantom Bullet isn't the but material adjusted from the Low-cal Novel, there's besides some arcs we could consider equally fillers but they aren't, they're nowadays in the Lite Novel. Only from SAO we could await actual canon material to have that unique air that fillers have, anyway these two arcs are Caliber and Mother'due south Rosario. While the attempt of Excaliber is to light the mood before the heavy drama oriented Mother's Rosario, the result we get it's the exposure of The SAO Formula, aye once more. Quotient focuses in Kirito'southward party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Company, aid Kirito to complete an ALO Quest. Meanwhile Female parent's Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama development is guaranteed.

Similar previously commented, SAO 2 inherited everything from the previous flavor, besides those things worth to exist praised, the Animation, the Setting and Soundtracks. Extremely fluid animation followed through the actions scenes meanwhile -non the best Yuki Kajiura recycled piece of work- harmonized the environment. The Setting is something I really liked from the SAO franchise, it's detailed and somehow it drags you inside, Fantasy and Fairy tale like from the previous arcs and now GGO'due south cyberpunk, it'southward notable the try done to create this, I tip my hat. OPs & EDs singles managed to be catchy but a lot less compared to the previous flavour, anyway "Courage" by Haruka Tomatsu is worth an illegal download at to the lowest degree.

Overall I wouldn't consider it a total waste of time, this show is watchable, I won't say it's a pile of crap or rage about information technology, I mean, if you're watching SAO Ii yous already know how this was going to be, then I'll but express my expected disappointment with a large "Meehhh" and end this review right here.

read more


Recommendations


Recent News


Recent Forum Discussion


Recent Featured Articles

Everything You Need to Know About Sword Art Online: Progressive

In Numbers: The Best Anime of the Decade

peelthadvithey.blogspot.com

Source: https://myanimelist.net/anime/21881/Sword_Art_Online_II