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How to Draw Side Body Profile

Cartoon Torso Formulas

I spent a lot of time on cartoon heads.  At that place's a lot to know nigh drawing heads.  At that place'south simply as much to know about drawing the trunk. Past "trunk", I mean the torso and hips.

Cartoon bodies can be simplified so that you lot don't need to go as deep every bit you would with the caput although, for best results, it'south adept know how to describe a more realistic anatomically right body.

In this lesson I'll prove you lot some simple body formulas you tin utilize, and how some of those formulas can exist modified to draw some slightly more naturalistic looking body shapes. We'll get over:

  • Super Simple Cartoon Body Shapes
  • The Bean and The Bullet
  • The Chest Surface area
  • The Underwear Hip Shape
  • Modifying the Formula
  • Freddy Moore Trunk Types
  • Bruce Timm Trunk Types
  • Anime Trunk Types.

Super Unproblematic Cartoon Body Shapes

When it comes to cartoon body shapes, anything goes.  First with basic shapes: Squares, Circles, Triangles. Pull them, push them, make them interesting:

Stick heads artillery and legs off of them, and you've got a cartoon body.  Information technology'southward really dead simple. If you want it also look more solid, add solidity. Give it course.:

Get in up, you're the cartoonist, you make the rules.

If however, yous want someone else's cartoon torso blazon formulas, then read on.

The Bean and The Bullet

By far, the most commonly used cartoon body shape is "The Bean." Another helpful shape that I personally like to utilize is a modification of "The Bean," I'll call, "The Bullet."  Information technology's a shape I learned from my favorite Figure Cartoon instructor, Steve Huston. And so let me explain these shapes.

The Bean is exactly what it sounds like. It looks like a bean.  It's made upwardly of two spheres. One on meridian, 1 on the bottom, separated past a modest infinite, continued by lines on the side.  What you end upwards with is a modified cylinder of sorts. When information technology bends, it looks like a bean. This shape is meant to represent the torso and hip expanse together.

The usefulness of The Bean comes from information technology'southward flexibility.  It can be bent, stretched and twisted easily. Information technology can also be modified to create many different types of trunk shapes.  It'south a fairly standard shape for most traditional, western, blithe cartoon characters, from Mickey Mouse and his gang to the Looney Tunes characters.

And one time you get used to the unproblematic Edible bean made of two spheres,  you tin can alter those shapes to cubes, cones, cylinders and wedges to brand even more varied torso shapes:

The Bullet is similar to the The Bean.  However, information technology's just a tad more complicated.  It's fabricated up of two shapes, a bullet shaped cylinder facing down, inserted into a soft cornered box hip area. The idea is that the lesser round bullet part of the upper shape immediately creates the shape of the abdominal muscles adding an anatomical feel to your drawing from the start.

If The Bullet is hard to grasp, you can showtime start with The Bean and once you accept it the way you want, you tin convert information technology to The Bullet after, as you lot will see in a moment.

This shape is all-time used when drawing more naturalistic, anatomical cartoon characters such as anime or activity run a risk characters. Merely it can besides be employ to supplement a modified Edible bean shape to add more than naturalism to an exaggerated cartoon shape:

When drawing either The Edible bean or The Bullet from the side view, don't forget to make sure to the natural rhythms for the body to get a naturalistic convincing await to your characters.

The Chest Area

If you're going to add a chip of convincing naturalism to your cartoons, whether information technology'south to add some pecks or breasts, you'll desire to have a simple chest formula to work with.

Here'due south how I approach the male person chest area:

  1. After deciding where to put the center of my torso, I notice the area where I think the shoulders will be. I practise this past drawing a shoulder line virtually the top of the bullet shape. I put a dot for the pit of the neck where the center line and the shoulder line connect. I too add ii line on the right and left of the pit of the neck for the cervix.
  2. I decide where I desire the lesser of the pecks and draw a line wrapping around the class there. This is dissimilar for every graphic symbol.  I also add arm tubes that connect to the shoulder line.
  3. I then connect the bottom corner of the pecks to the shoulders and cease upward with a shape similar this. This is Non anatomically accurate only information technology'south a helpful guideline that can be adapted with the particulars of each graphic symbol.
  4. Now hither's where information technology get interesting.  Starting near the bottom of eye of the pecks describe a rhythm  line the travels up the center and turns before it gets to the pit of the neck.  This line travel over to rhythmically create the shoulders.  This connects the chest area with the shoulder creating a unified shoulder girdle.  One time that'southward done, you lot can add ii concave lines from the neck to the shoulders to create the shoulder muscles. If the male is very muscular, these line would be drawn convex.
  5. And that's information technology. I have a male breast lay in.  This is enough of an under drawing to start.

But what if you want to describe a female person chest area? Well, it'due south pretty much the aforementioned matter with some slight adjustments:

  1. You start exactly like the male breast, with a shoulder line, pit of the neck and neck.
  2. So yous draw the artillery and the bottom of the pecks.  Yep, women have pecks. Surprise!
  3. Connect the pecks to the shoulders as with the male.
  4. Here's where matter modify upwardly a bit. To add bosoms only depict two slanted egg shape on the corner of each peck. This slant varies depending on the type of bosom.  Like men's chests, not all women have the aforementioned type of bosom.
  5. Now create a rhythm line connecting both bosoms to each other and to the shoulders to make them feel every bit if this whole area role of one unit. One time that's done you depict the concave lines of the shoulder muscles.
  6. And you're done. You at present have a female breast area lay in to draw over.

That and variations of that, is all in that location is to it.

The Underwear Hip Shape

Whether your hip area is more box like or cube like, once y'all're set up to define it more than, you can turn into, what I phone call, "the underwear" shape.  It reminds me of men's briefs.

This shape is not unique to me.  I got this from The Famous Creative person School book on The Figure also as Walt Reeds book on The Figure.  I found this hip shape comes just equally handy for cartoons every bit it does for naturalistic figures.

Here's what it looks similar:

Information technology closely resembles a bowl with two holes cut out on the lesser.

It tin can be placed on whatever shape. Like this:

The reason is to better define where the legs volition be inserted into the expanse. I'll evidence you how this helps one time I kickoff writing about the legs.

The Formulas In Action

One time y'all accept these elements down, you can get-go modifying them to create all kinds of unlike torso types and styles. Y'all can brand animals, different types of men, different types of women. Information technology's up to you and your experimentation.

Let'south encounter how these formulas work using some popular cartoon styles...

Freddy Moore Style Bodies

The Bean is pretty much the foundation to near of the Freddy Moore style. Information technology'southward very easy to see in Looney Tune blazon characters and Mickey Mouse type.  Just you can also encounter a more than advance, more naturalistic version of the style in Disney animated features.

Below is a Looney Tunes blazon torso.  I didn't add chest or bellybutton details because this torso tin be used to make bunnies, cats, dogs, mice...etc, also equally people:

  1. Information technology'southward only made of ii assurance, top 1 near half as big equally the lesser.
  2. Which you then connect together.  Adding some form and direction.
  3. And you take the torso type.

This is non "the only" Looney Tunes trunk type just it's a very common one.

If, however, you're going to for a more Disney princess type, here is a simple archetypal trunk formula for that:

  1. Again, two balls. This fourth dimension, the top brawl more egg shaped and merely slighting smaller than the bottom one.
  2. Except this time y'all join them with two "c" curves that bend inward creating an hour glass shape.  Calculation direction, pecks and a small ball on the chest to define the bosom.  Commonly the bosoms aren't big. Don't forget to add the underwear hip area.
  3. And that'south information technology. The final body type is usually very uncomplicated without a lot of anatomical detail.

Think, this is a body formula non an absolute.  The terminal result tin can vary profoundly depending on your needs.

Male bodies that are in this more Disney type expect, differ far more. then there isn't just ane body formula that you can suit from. However, the body type below should be helpful.  Beneath is merely one:

  1. This one height ball is much bigger than the bottom.
  2. Once more, connect the balls flattening out the shoulders. Brand sure to define the forms and management plus add together pecks and hips.
  3. And that's it, you've got a dude.

Now let's come across the bullet in action using a more than activeness adventure manner...

Bruce Timm Style Bodies

Similar to the Freddy Moore Style except I found that using The Bullet works best for these as a foundation.  The construction would look something similar this:

  1. First start off with a regular Bullet shape. Making sure the hip shape flares out.
  2. And then add the "underwear" shape, breast rhythms and the shape of the Latissimus Dorsi (Lats). Which gives the trunk the exaggerated 60 minutes glass shape. Notice the triangle shape created to the shoulders is much wider than the hips
  3. And you're washed.  Simply draw the final details, leaving out most of the construction.

The male has a like procedure:

  1. Outset with the bullet, simply don't flare out the hips.  They should but go straight downwards.
  2. Add together the breast rhythms, shoulder girdle, and big modified ellipse for the Lats.
  3. For the final line, only get out some of the details, shown below and you're washed.

Just a reminder, this isn't THE fashion it's on Ane style to draw in this way.

If you want to go even more than naturalistic, like with an anime style, y'all can.  Let me show you...

Takahiro Kimura Anime Style Bodies

The most naturalistic version of the formula comes in play in this anime style. There's far less exaggeration here. The Bullet comes into it'due south own when drawing in this style. Allow's begin with a female torso:

  1. Again, you lot start bullet shape with the hips flared out.
  2. Equally with the Bruce Timm style in a higher place, yous add the breast rhythms and hip shapes.  BUT you don't add the exaggerated Lats.  This style is a chip more natural. Besides, this style often has slightly larger bosoms. Notice the shoulder and hips, unlike the Bruce Timm fashion to a higher place, are nigh the same width.
  3. Once that'southward all done, you pretty much become rid of nearly of the construction and add the top line of the Clavicle.

The male is the aforementioned with a flake more anatomy showing:

  1. Start with a bullet.  You may add a tad bit of flare at the hips if you lot want.
  2. Add together the breast Rhythms, hip shape, and Lats.  As large or as low-cal as the type of male you want.
  3. Once that's done, you'll need a bit of anatomy knowledge to put in all the right lines in the right place.  These drawing type characters tend to be much more than naturalistic.

And that's how you use The Bean and The Bullet to draw three different drawing body types. As you tin encounter, the formula is very versatile.

Cartoon Body Plough Arounds

As I've done earlier, Here'southward a body plow around of all three styles. Starting time with...

Freddy Moore Torso Turn Effectually

Male:

Female:

Bruce Timm Fashion Body Plough Around

Male:

Female person:

Takahiro Kimura Anime Style Torso Turn Around

Male:

Female:

And that's that. You should exist able to draw any blazon of drawing trunk you want with the info I've given to you lot.  Remember, the more yous know real beefcake, the better your final drawings will be.

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Source: http://www.thedrawingwebsite.com/2017/06/07/cartoon-body-formulas/